World Online Open Beta Test
15 October saw the official launch of the open beta test NFSWO in Taiwan. Despite the restrictions and the language barrier, the first beta testers have started sharing information. First, a quick word about the beta itself: it only offers a small part of the map (some say only the Silverton district of Palmont City, but judging by the videos, part of Rockport (Rockport) is also present), 3 cars (Mazda Mazdaspeed 3, Mitsubishi Eclipse GT and VW Golf R32), and in addition there are also 2 races (besides free roam, of course). Police, a full day cycle (at the moment the game only runs during the morning and daytime hours), weather features (judging by the game files, rain is possible, but it hasn't appeared once during the entire testing period) and probably more are absent.
The graphics are at a pretty decent level: the quality of textures and models compared to Carbon and MW has improved, Rockport, even in daytime, looks different, and daytime Palmont is sometimes unrecognizable. There are, however, some minor issues with shadows and anti-aliasing, but let's hope they'll be fixed. The roads connecting Rockport and Palmont fit very well into the overall picture and don't look like they were just drawn in to connect 2 locations. The physics also get positive feedback; according to testers, it resembles MW and Carbon, arcade-like unlike Shift, but not to the level of Undercover. Playing with a keyboard is very easy and pleasant. In terms of gameplay, the game has introduced special abilities (like perks in CoD4): increase traffic, add an extra lap, nitro (5 "portions" per level and 30 seconds to "recharge" after each portion)
And a little about the testing itself: it all takes place in the 8 evening Taiwan Central Time, and testing will continue until October 21. Some people from Europe did manage to play WO, so maybe you can too. The main thing is to have an account on EA Taiwan Online (registration is already closed) and to set up the game correctly.
Source: nfsworld.ru