NFS 2: Game Information

Need For Speed 2



Genre: Racing

Developer: EA Canada

Publisher: Electronic Arts

Platforms: Windows, PlayStation

Release date: March 31, 1997 (PC), November 6, 1997 (Special Edition), November 17, 1997 on PlayStation

Game information:

Need For Speed II – the second installment in the Need For Speed series, developed by Electronic Arts in 1997. It is a sequel to the well-known Need For Speed: Road & Track (1994), though significantly lagging behind its predecessor in gameplay, which became arcade-style. The game includes many exotic cars and beautiful tracks from all corners of the planet.


Game features:

The police race mode is gone. A split-screen feature has appeared - for two players to play on one computer


Tracks in the game:

— Proving Grounds, Norway

— Outback, Australia

— Last Resort, Central and South America (NFS II SE only)

— North Country, west-central Europe, Germany and the Netherlands

— Pacific Spirit

— Mediterraneo, Greece

— Mystic Peaks, Nepal

— Monolithic Studios (bonus track)


Driving styles:

— Simulation

— Arcade


Special Edition (SE):

The Special Edition was released on November 6, 1997 in the USA and on February 2, 1998 in Japan and Europe, and includes one extra track, 4 extra cars, a new driving style (wild, or wild) and support for 3dfx Glide acceleration.

Credits:

Lead Programmer:
Laurent Ancessi

Senior Programmers:
Brad Gour,
Wei Shoong Teh

Programmers:
David Lucas,
Douglas A. Deardorff,
Daniel Teh,
Shelby Hubick,
Gerry Rempel,
Nenad Jankovic,
Ryan Ho,
Chuck Walters,
Ned Wallace,
Mike Kiernan,
Ted Zuvich,
David William Bullock,
Greg D'Esposito,
Gordon Ludlow,
Geoffrey Heller,
Wes Potter

Senior Artists:
Scott Jackson,
Kent Maclagan

Track Creators:
Peter King,
Robert Sculnick,
Kent Maclagan,
Scott Jackson

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