NFS 3: Help
Need fоr Sрeed 3:
Cheats
Codes are entered in any menu:
allcars - all cars
rushhour - dense traffic (effect is practically unnoticeable)
empire - Empire City track
elnino - El Nino
merc - Mercedes CLK GTR
gofast - super speed in Single Race mode
jag - Jaguar XJR-15
madland - improved AI
Drive a car from traffic:
go01 - Mazda Miata
go02 - Toyota Land Cruiser
go03 - Cargo Truck
go04 - BMW 5 Series
go05 - 71 Plymouth Cuda
go06 - Ford Pickup with Camper Shell
go07 - Jeep Cherokee
go08 - Ford Fullsize Van
go09 - 64/65 Mustang
go10 - 66 Chevy Pickup
go11 - Range Rover
go12 - School Bus
go13 - Taxi - Caprice Classic
go14 - Chevy Cargo Van
go15 - Volvo Station Wagon
go16 - Sedan
go17 - Crown Victoria Cop Car
go18 - Mitsubishi Eclipse Cop Car
go19 - Grand Am Cop Car
go20 - Range Rover Cop Car/Ranger Vehicle
go21 - Cargo Truck (same as go03)
Car installation
In the directory at GameData/CarModel, a folder of 4 characters is created. The car.viv file is copied into it. If the car archive contains a .qfs file in addition to the .viv file (the car splash screen when loading a track), it must be placed in FeData/Art/Slides.
Track installation
You need to copy all files located in the archive with the new track into the folder with the standard track (which are located at GameData/Tracks). Which track it replaces - see the Readme for the track.
Note: folders in the game like TRK00x correspond to the order of tracks in the game menu. That is, TRK000 is the Hometown track, and TRK008 is Empire.