Need for Speed

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Judging by messages on the official forum, information about the new installment of the game will be announced in the near future.

Yesterday, a member of the NFSGame.net administration (known for their exclusive news practically from the developers' lair, that is, they are quite close to the development process) visited an EA studio, where he saw a new Need For Speed. Unfortunately, all of this is classified, so if he says anything, he could be fired. The only meaningful thing said in his first message was, "the next couple of weeks will be quite interesting... I'd even say you will be amazed."
He then writes that he knows not only who is developing the game, but also some of its "aspects." He really wants to write everything he knows, but, as stated above: a). he will be fired and b). he could be hit with a sizable fine. Again, there is one more or less meaningful sentence: "the game will feature innovations that many fans have been asking for over the past several years."
Next, he tells it very convincingly: everything he saw is radically different from what we have seen before, claiming that the game is exactly what fans have been waiting for several years, and it is definitely not some piece of junk (this game wont be crap).
In the next message (along with excuses that he is not an EA plant), he states that the series is in for a "refresh" (an update of foundations, etc.; in the original: the franchise will get a fresh «reload»). In short, you will be pleasantly surprised. He also writes that some elements of the game still need refinement. Then comes a comparison with NFS Undercover: UC also caused delight when first shown, but the 13th installment is something completely different, and it is far better than the recent installments. Innovations have been added on the technical side, as well as "special touches" for consoles, but, naturally, none of this can be discussed before the official announcement.
In his last message, he writes that someone from the top of the Company asked him to immediately stop spreading any information, and most likely, in the near future we will not learn anything more from him.

Yeah, Most Wanted hasn't lost an ounce of its popularity, and I'm drawing that conclusion because a new article has been added to our library, taking a detailed look at car characteristics and offering tips on choosing them...
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A message has just arrived from the NFS UC development studio that currently most of the team is working on a patch for Need for Speed Undercover for PS3, Xbox360 and PC.

Thousands of comments from ordinary gamers from dozens of countries, including Russia, have been processed, and the team thanks everyone who took part in the discussion. And above all, it thanks this forum and all its participants!

It is still too early to talk about the exact release date of the patch, but it is already in development and additional information will soon appear regarding exactly what will be changed in it.
Source

Electronic Arts has published a cheat code for Need For Speed Undercover that unlocks access to one of the most interesting cars in the game, according to the developers — the exclusive Shelby Terlingua Mustang.
Please note that the car is available only in Quick Race mode and in online mode, and besides this, this vehicle cannot be tuned.
So, to get access to the car you need to enter the following code in the cheat menu — NeedForSpeedShelbyTerlingua.
In addition to the code, EA presented a short promotional video dedicated to the Shelby Terlingua.
Source.

This year things are going rather badly for Electronic Arts. EA is definitely losing out in sales to its main competitors — Activision Blizzard and Ubisoft. That makes sense: the company gets most of its revenue from well-known franchises, and they are gradually exhausting themselves. For example, the latest Need for Speed installment has effectively become a failure for the series, and now the possibility of continuing NFS is very much in question. As for new projects that carried high hopes, such as Dead Space or Mirror's Edge, revenue from them turned out to be far below expectations. In an attempt to salvage its financial position, Electronic Arts began laying off employees. Around a thousand people were laid off during December — and, according to rumors, that's not all. An anonymous source at the company said that this year EA plans to put another four hundred workers out of work. Alas, such measures aren't taken because things are going well.
Source: www.stopgame.ru