Converting cars from NFS4 to NFS6

How to convert cars from NFS4 to NFS6


You will need the following utilities:

1) NFS Wizard

2) FCE Finish 2

3) Zanoza ZModeler 1.07 with fce and OIF plugin

4) OIFTool (Works only in Windows 98)

5) FSHTool


Instructions:

1) Open any car.viv from NFS4 in NFS Wizard and export car.fce and car00.tga.


2) Convert car00.tga to car00.bmp with any software you have
(for example, photoshop). Resize the image to "512 X 512", and save it as
0000.bmp. For the car color, paint the car body any color and save it also
as 0000.bmp in another folder. You can also add different colors, but you must all
save it only as 0000.bmp. For the tire texture, select the tire texture and resize
it to '128 x 128' and save it also as 0000.bmp


3) Open car.fce in Zmodeler without a loaded damage. Place the 0000.bmp texture
that you saved as for the tires. Save the car as car.oif. Select the cars
Need for Speed Hot Pursuit 2 from the dialog box.


4) Open OIFTool and select your car in it. Select car.viv of any car
NFS6 and attach the parts to it. Save your work as car.o. Make 3 copies of car.o,
and rename them as carM.o, carRigid.o and carRigidM.o.


5) Open car.viv of the NFS6 car that you selected in OIFTool in NFS Wizard. Delete
all files, and import all car.o, carM.o, carRigid.o and carRigidM.o and save. Next
export car.fsh.


6) Open car.fsh in FSHTool and follow the instructions below. You will get a new folder
named after the car. Copy the tire texture 0000.bmp and overwrite.
Delete 0001.bmp and 0002.bmp and make 2 copies of 0000.bmp.
Rename 0000.bmp to 0001.bmp and 0002.bmp. Do nothing with 0000-a,
0001-a, 0002-a. When you are done, delete car.fsh and open index.fsh with FSHTool.
A new car.fsh will appear. Then open again car.viv of the Nfs6 car for which you
imported car.o, carM.o, carRigid.o and carRigidM.o in NFS Wizard, delete car.fsh.
Import the new car.fsh and save.


7) Open skin.viv in NFS Wizard and export all files. Keep only as many
files as car textures you made and delete the remaining files. Do not delete
only skinhp, skincop and skin.idx. Open each .fsh, including skinhp and skincop with
FSHTool. A new folder will appear. Place each 0000.bmp in each file, but do not do
anything with 0000-a.bmp. When you are done, delete all .fsh files and open each
index.fsh in the folders with FSHTool. A new .fsh file will appear. After you
are done, open skin.viv in NFS Wizard and delete all files, including skin.idx.
Import all .fsh files, but not the .fsh files in the folder and save.


8) Launch the game and select the car that you made. Your car should appear


Instructions from: Roadstar (ND4SPWORLD.COM)

Translation: Nikita Kovin (NFSEvolution.net.ru)

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