
The classic Need for Speed: Underground 2 has made its way to mobile devices — without an emulator and with touch controls. We take a look at what makes the unofficial NFSU2 Android Evolved project interesting and what limitations it has.
Need For Speed news
News, files, screenshots and discussions from fans of the legendary racing series.
Download files Gallery
The unofficial native port of the first Forza Horizon has received update 0.1.32: Dyotson eliminated short freezes after loading and significantly eased the load on the thread that bottlenecks the Steam Deck and quad-core processors. Disabling MSAA reduces CPU workload by about 30%, and the reworked graphics pipeline adds roughly another 6%, though this does not guarantee frame rate gains.

Saturday's 24-hour Special Events races took Le Mans Ultimate to a new peak: according to SteamDB, 11,941 people were in the simulator at the same time — almost three thousand more than the previous maximum. The mass races at Circuit de la Sarthe are needed by Motorsport Games not only for the spectacle: it is a test of the network code after the rollback from RUDP to the old TCP.

An unofficial port of Need for Speed: Most Wanted (2005) has made its way to itch.io: an enthusiast under the nickname dezm0n adapted the original PC version for WebAssembly and WebGPU. Nothing needs to be installed, but a recent Chrome or Edge is required, and the career and autosaves are still being tested.

The KyTyPS5 emulator has made it to Gran Turismo 7: the racing game launches and reaches gameplay on a custom build. On a machine with a Ryzen 7 9800X3D and RTX 4080, the counter stays around 17–25 fps, and serious visual defects are almost nowhere to be seen. This is not a fully playable game yet — it is a technical demonstration.