Interview with Larry LaPierre
It is very hard to wait for the release of NFS: Carbon. Very little information has been said about
this game, and only one person knows the answers to all the questions - the game's producer Larry LaPierre.
TM: Please give us a brief description of the game Need For Speed Carbon. What should we
expect?
LL: In NFS: Carbon, the main character has changed; after returning home to the city, he will have
to find the meaning of his life. Getting involved in racing, he ignites a conflict between competing
street racing gangs. The struggle for the city becomes especially dangerous when the races take place at
the canyon.
TM: How is Carbon similar to past Need For Speed games, for example, Most Wanted or
Underground?
LL: NFS Carbon is the illegality and danger of racing both through the city and across the territory
of the canyon.
TM: Tell us about the city in Need For Speed Carbon.
LL: The action in the game takes place in the city of Palmont. This city is colorful and bright, like, for example,
Las Vegas. It is very impressive.
TM: Will drifting be in the game again? And what about the car physics?
LL: We will indeed bring drifting back to the game, since many players like it.
We will also improve the physical model of how cars behave on the track. In the new part of Need For Speed
we will provide a huge variety of sports and exotic cars with various
settings.
TM: What game modes will be in Carbon?
LL: We are happy to tell you: there will be quite a lot of modes. The following types of
races await you: circuit, sprint, speedtrap, canyon duel, canyon race, drift,
canyon drift, time trials, etc. We will tell you more about the modes later.
TM: And the last question: what did you like most about NFS: Carbon?
LL: Undoubtedly, the canyon races. They are very dangerous and intense. Racing at enormous
speed through mountainous terrain, you risk falling into the abyss at the slightest mistake.