Interview with Chris Brown
Finally, we managed to get a meeting with a person from EA Games,
who has been chosen as responsible for many things in the new installment of Need For Speed.
Carbon will be released in November this year, but before that we can learn a whole lot more info.
So it will be useful to learn a thing or two from Chris Brown.
- Why is the canyon the "Carbon" centerpiece of the game?
We think it will be a great innovation for the new Need for Speed. The canyon will have everything
you need - adrenaline, danger, driving "on the edge".When Underground 2 came out, many people had already started saying they missed daytime racing.
Could the same happen with Carbon? Or do you think Carbon 2 will be a daytime
continuation of the first Carbon?I think Need for Speed Carbon will be able to deliver plenty of "racing" sensations, regardless
of the time of day. While making the game you have to make hard decisions, but I think
fans will be very pleased with NFS: Carbon. There will be new race modes and new tuning
options that will undoubtedly surprise many.What will be more important in the new game? Driving skill, racing, or maybe tuning?
Tuning, driving or racing, no one has an advantage over the others. The best racers
will get their winnings, while you will be able to fix up your car in order to have
your own advantages.How hard will it be to escape from the police? In Most Wanted, as we recall, you have to try really hard
to shake off the cars chasing you. Has anything changed?We really did use our experience of working with the police from Most Wanted.
The police will depend on the district they are in. Somewhere there will be more of them,
somewhere fewer. And here is one of Carbon's innovations - the territorial dependence of the
wanted level. The more you drive around in a particular district, the higher the chance
of running into a police ambush after the end of a race.What can you say about the city in NFS: Carbon?
In Carbon the city will be a little bigger than in Most Wanted.
Please tell us something about the changes in gameplay.
I think fans of the game will like three things about it. First, the new "Canyon Duel" mode,
where you and your rival meet for a final game of cat and mouse. The opponent drives
ahead, and you chase him, while at the same time he won't let you pass and blocks
your way in every possible way, trying to push you off the track. The closer you get to him, the more points
you earn. After that he chases you. Second, the physics this time have surpassed
all expectations. Last year we conducted fan surveys and found out that they wanted
significant differences between car classes, and we did that in Carbon. Players will
feel the differences in acceleration, handling and responsiveness in each of the classes -
Tuner, Exotic and Muscle. And finally, the opening of new territories will give fans new
ways to play through. Building your own crew and conquering the city will take a lot of time.What's new with tuning? Or is it all the same as before?
Performance and visual tuning have always enjoyed the main privileges.
Of course, players will be able to modify their car in Carbon. I can't tell you everything
right now, but let fans prepare for a completely new system of visual car
tuning. Need for Speed, in my opinion, will once again rise a level above other racing games.How many cars will there be? There were rumors of around 50-100. What do you say?
You can safely expect more than 50 cars in the game. The car list was taken from Most Wanted
and somewhat expanded. There are also several models that will especially please fans of the game.
The final list will come out a little later, in the summer.Could you tell us something about damage?
Unfortunately, not now.
Will there be beautiful girls at the start of the race in Need For Speed Carbon, like there were in
Underground?To your delight, we can add a few beauties.
What is the most interesting thing in the game, in your opinion?
Undoubtedly, the canyon races. They give a wave of adrenaline like nothing else you can get during
a high-speed drive. You're not only trying to beat your rival, but you simply
want to survive. Since drifting was brought back to return fans to the original Underground atmosphere.Is Carbon similar to any of the existing Need For Speed installments?
You will see that just as the Underground series evolved into Most Wanted, so Carbon will be
a logical continuation and evolution of Most Wanted.Will there be any differences between the PC version and the console versions? I'm not talking about graphics, but
directly about content.No, Need for Speed Carbon on PC and the console versions will have the same content.
And tell us, roughly how much did it cost to create a new installment of Need For Speed?
And how many people work on the game?No, I can't tell you any financial details regarding the creation of Need For
Speed Carbon. The Carbon team consists of more than 100 extremely talented
people.Should we expect 50 Cent to appear on the NFS: Carbon soundtrack?
Work on the music in the game is still ongoing, so I can't say anything definite.
Please tell us something for the road.
Well, I really hope that players get as much enjoyment from Carbon
as we got from creating it.
Translation by NIKkGonshik especially for NFSEvolution.Net.Ru